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Book Description

Implementing agile at scale starts with the right management attitudes and structures, but it doesn’t stop there. The waterfall mindset is often deeply embedded, and successful agile transformation requires a new understanding of how your organization works, not just a new set of processes for a few teams.

In Forging Change, James Carpenter cuts through the noise that often surrounds large-scale agile transformations to explain how agile theories play out in the real world. Part 1 focuses on agile deployment challenges, including different ways to spread the agile mindset and management practices that are crucial to success. In Part 2, he has assembled a collection of conceptual models, practical techniques, and real-world examples showing how healthy agile processes work in large organizations. These techniques will help you establish a real change in mindset, not just terminology.

Forging Change provides a well of tested information, models, and examples that address these and other common challenges. The result is a dependable, practical resource you will turn to again and again as you work to achieve positive, lasting organizational change.

Book Formats

I am publishing the book in paperback, hardcover, and e-book format using a combination of Amazon and IngramSpark.

The ISBNs are as follows:

Ingram is one of the world’s largest book distributors. You should be able to visit almost any physical or online bookstore in the world and order an IngramSpark distributed version of the book.

Author Information

Agile Carpentry

James Carpenter’s LinkedIn profile

Email: james@agilecarpentry.com

Reference Information by Chapter

Chapter 1: Agile Deployment Models

Chapter 2: Agile Design Elements

Chapter 3: Management Behaviors in Scrum

Chapter 4: Estimating Business Value

Chapter 5: Progressive Refinement at Scale

Chapter 6: Sprint Alignment Wall

Chapter 7: User Story Ruler

Chapter 8: Example Scrum Task Boards

Chapter 9: Definition of Done Examples

Chapter 10: Triage Guidelines

Chapter 11: Ratcheting Definition of Done

Chapter 12: Forecasting Releases

Chapter 13: Discerning Genuine Unit Testing

Chapter 14: Terminology Definitions

Chapter 15: Training Concerns

Chapter 16: Scrum Master Selection

Chapter 17: Scrum Diagrams

Chapter 18: Official Scrum Guide

Chapter 19: Virtual Kanban

General Reference Information

getKanban Game Production Guide

Useful Construction Materials

Self-Publishing Guidance